Fixed a bug that caused exclamation marks to be missing from quest givers in some menus.
Fixed a bug that prevented a ransomer’s clan name from appearing on the captive's encyclopedia page.
Fixed a bug that caused a double-click on the campaign map to use the first double click location.
The text now expands outwards, keeping the party visual visible.
Fixed a bug that caused the party name and speed text to expand inwards to the 3D visual.
Fixed a bug that caused the banner selection in character creation to not be applied in SandBox.
Fixed a bug that caused the prisoner conformity value to be reset after transferring a prisoner.
Fixed a bug that prevented dungeon prisoners from being displayed in settlement tooltips.
Fixed a bug that prevented saved game tuples from showing non-Latin characters if the file name included these characters while the game was set to a Latin character language.
Fixed a bug that caused quest related mobile party trackers to be removed after loading a save.
Made it possible to cancel party creation for a clan member via the clan screen.
Added building completed and levelled up alerts to the lower-left chat log.
Added character death information to war logs.
Added garrison information to the town management popup.
Improved the order of encyclopedia search results.
Enabled the Kingdom and Clan screens while blocking the actions within them while being held captive.
Improved the visibility conditions of quest markers (blue & orange exclamation marks).
Added governor perk information of the inspected character to the governor selection tooltips.
Added an "Owned Caravans" line to character tooltips.
Added a label to the Kingdom screen - Diplomacy tab that shows how many days have passed since the start of a war.
Added a game option "Stop Game On Focus Lost" that stops the game when the focus to the game window is lost (Alt-Tab).
Improved the Save/Load screen visuals, added hero health percentage value to save games and expanded the Modules section.
Added icons and texts to weapon tooltips to show if the weapon is "Braceable" and/or "Couchable".
Added a new game option "Hide Battle UI" to disable the mission UI.
Added a "CONTINUE" button to the launcher that loads the most recent save file.
Notables that support the player’s clan are now shown in the Clan Screen - Income tab.
Party movement speeds are now shown next to the party name.
Increased the Custom Battle army size maximum to 1000 vs 1000.
The icon names become visible when centred on the screen.
Changed mission name marker visuals (ALT key) from text to icons.
Added a new Mission Name Marker system:.
Fixed a crash that occurred when changing languages during the "Rival Gang Moving In" quest fight.
Fixed a crash that occurred when attempting to use the transfer all command in the Inventory or Party screen while interacting with the transfer slider or while dragging an item.
Fixed a crash that occurred when interacting with a disbanding party.
Fixed a crash that occurred when attempting to forfeit a board game.
Fixed a crash that occurred when exiting scenes.
Fixed a crash that occurred when attempting to grant peerage to a companion while having no suitable fiefs to grant.
Fixed a crash that occurred after finishing the "Destroy Raiders" quest.
Fixed a crash that occurred when exchanging prisoners in towns.
Fixed a crash that occurred on the campaign map due to a path optimisation bug.
Fixed a crash that occurred upon death during a battle.
Fixed a crash that occurred after interacting with an object just before the hideout boss fight cinematic.
Fixed a crash that occurred when a dead agent's missile killed another agent.